« Under Construction: Xbox 360 Zero Hour | Main | The Xbox 360 "Power Brick" »
Friday, November 18, 2005
Peter Moore On Xbox 360 Shortages
In a surprisingly open interview with Seattle PI reporter (and blogger) Todd Bishop (Questions Surround Xbox 360 Shortage), Peter Moore addressed ongoing rumors that the shortage of Xbox 360 consoles was planned to create media hype.
Gotta give him credit. He's a big fan of being as open as possible, and he's directly responsible for our recent emphasis on connecting with online community. I think you can take this interview as a good indication that he's setting the stage for more dialog, less posturing.
I've been reading the buzzing threads on message boards, listening to grumblings in podcasts, and hopping from blog to blog. I've been tempted to jump in and comment directly, but also didn't want to make comments that would only fuel speculation (or get me fired... :) ). So I was pleased that the interview addressed head-on the questions that have been echoing around.
The Seattle PI story tells all sides of the shortage issue, including individual retailers who initiated their own presale programs and frustrated gamers who may have to wait weeks before getting a console.
Peter flatly denies that this is a marketing ploy. "I've seen all of the conspiracy theories. Somewhere in Roswell, New Mexico, we have a hangar where we're stockpiling it, creating false shortages." I'll echo his words by emphatically saying we're building as many as we can as fast as we can, and we're getting them into retailers hands as quickly as possible.
Peter suggests that “initial shortages are common when video-game consoles are released, as and in the past, however, the major console makers have lessened the effect by rolling out their machines worldwide over a period of many more months.”
Our strategy has always been to accommodate gamers worldwide: "You can challenge the decision, but we made a decision a long time ago that we're going to ship this holiday in the three major regions of the world. I think when the dust settles, it will be proven to be the right thing, and it will become the default way that you launch a video-game console in our industry."
Peter is just as frustrated as retailers and customers are. "It's difficult. A lot of retailers, I think, stretched their allocation. Individual retail store managers said, 'I'm going to take a fly that I'm going to get 200 Xbox 360s on day one and take the preorders accordingly,' and they only got 100 or 150. Well that's 100 or 50 disappointed people. We have to manage that."
It makes it tough for everyone who has waited so long to get their hands on an Xbox 360. It's particularly tough because gamers who are the most enthusiastic, the most passionate, are the very ones who put their names on the pre-order lists, who put money down to make sure they got their consoles early. From the day we announced our launch date, they've been counting down the hours, only to be told they have to wait even longer. I'd be frustrated and angry too. Every day I get calls from friends, co-workers, and family, asking about availability. I wish I had a secret stash, or an inside tip I could give. But the fact is, it's going to be tough to get a console for several weeks.
For those of you on the wait list, who are being told your consoles are coming later, I really do wish it were going to be a lot easier. As a professional marketer, I can tell you that it's frustrating for everyone here too. We've been doing all we can to build demand, and it's hard when supply falls short. The good news is that manufacturing is running at full capacity, and replenishments are expected to continue steadily.
Sounds like a canned response when I say "thanks for your patience, we understand your frustration." But it's shared by Peter, and a lot more folks here in Redmond. And it's sincere.
Posted at 08:51 AM in Xbox | Permalink
TrackBack
TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d834201f2253ef00e5506a3eab8833
Listed below are links to weblogs that reference Peter Moore On Xbox 360 Shortages:
» The XBox 360 Supplychain Microcosm... from Leading Trump: Pradeep U.N. and his Blog about Nothing
The complex 1700 part-building supply chain effort to build a box is a tedious work - and a big project management challenge..... very much in line with this interview [Read More]
Tracked on Nov 20, 2005 1:18:39 PM
» XBox 360 launches from Broadband and Me
BBC NEWS | Technology | US gamers lay hands on Xbox 360 Well, the Xbox 360 is now unleashed in the US. The only reviews I have read so far suggest a very good platform in terms of hardware but... [Read More]
Tracked on Nov 22, 2005 8:55:45 AM
» XBox 360 launches from Broadband and Me
BBC NEWS | Technology | US gamers lay hands on Xbox 360 Well, the Xbox 360 is now unleashed in the US. The only reviews I have read so far suggest a very good platform in terms of hardware but... [Read More]
Tracked on Nov 22, 2005 8:56:10 AM
Comments
Thanks for this. I'm really glad he did the interview - this has more to do with finalizing console design and getting 2 manufacturing plants online (w/ one more up soon) and then handling the massive logistics of localization and distribution. Anyone who has looked at this closely would realize that between E3 and now, it would be physically impossible to artificially create a shortage w/o jeopardizing the launch. Not only that, it's bad business.
But thanks John - it's a timely interview...can't wait for Monday.
Posted by: Matthew at Nov 18, 2005 9:37:20 AM
I do and I don't understand all of the angst over the "shortages." I heard about the 360 launch on CNBC and stopped at Gamestop on the way home from work. I'm first on their list and will get one. Admittedly, I was shocked I wasn't further down the list. By contrast, my preorder a year in advance of the original XBOX drew an incredulous stare from the EB employee (not unsurprisingly, I was first on that list, too).
As an aside, I think a lot of people waited to preorder due to confusion over the two configurations and lack of info surrounding pricing, etc. To me, it seems like a mistake to have offered two configs. Although you marketing folks are smart and presumably see a large enough market there. I think it caused enough confusion to make many "wait." In the end, I don't know a single person who won't buy the full-meal-deal.
Nevertheless, as a gamer or retailer, you had to know demand would vastly exceed MSFT's ability to supply at launch. Particularly when you consider the global nature of the launch. Which is an idea I think is particularly bright, by the way.
The end result, is that the chagrine over supply issues is ultimately caused by resellers willing to take preorders. I don't know the statistics, but if you tell someone they're on the first shipment list, they're bound to be far more likely to preorder with you. That's only a MSFT issue in that Mr. Softee will be (is) the one to shoulder the negative press.
The reality is that the economics of the console/software business is that profits are in the software and NOT hardware. A point surely not lost on the world's largest software company.
To drive software licenses (and now online subscriptions, too) you need a massive user base. So, attempting to manipulate demand with artificial supply issues is self-defeating for MSFT. I firmly believe they want/need as many consoles sold as possible. It doesn't matter how many they make, MSFT can't meet initial demand, anyway.
Oops! That was longer than intended.
Posted by: saunderscc at Nov 18, 2005 11:41:50 AM
BTW, I found your site while looking for information on Zero Hour. I really like the site and I'm amazed that I've read several of the books you list. I'll be returning.
On a negative note, I can't believe I didn't win my own tickets to the desert gig (clearly not your fault). Hopefully, my bud will receive his wristbands. Otherwise, I'm afraid I'm out of gas.
I'm resourceful, though. So, I may wrangle my way into the event and I'm not cancelling my airplane tickets just yet. Thanks for your information. If I get in, I'll look you up and buy you a beer, or whatever.
Posted by: saunderscc at Nov 18, 2005 11:51:35 AM

